[APPS16]

2016 [app] design awards

mobile, web, IoT, desktop, connected devices
design champion, best studio, plus 20 specialist nomination categories

demand design, celebrate courage

Five Facts [DRAFT]

Website

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Project Overview

Five Facts is a free app that cover facts from "the constitution of the Bhutan specifies that 60% of the country must remain forested" to the fact "that the smallest thing ever photographed is the shadow of an atom".

Organisation

de Sanctus

Team

Pedro Macor - Concept and Content
Ricardo Santos - Designer and Developer

Project Brief

Five Facts is the only Androidâ„¢ app that shows you five facts a day throughout the day.

Five Facts unlike other facts and curiosity apps doesn't show every fact at a time. As the name says you'll see at the most five facts at a time. At 8 AM it shows the first fact and throughout the day the rest will show up until 8 PM when the last one is available. In the next morning the previous day's facts disappear forever.

It doesn't need any type of Internet connection but if you're connected you'll be able to go to our sources. So if your interested about it you can read more about it.

Project Need

There is no other like this. All other curiosity based apps show all the facts at once, we make it so you can read and truly get to know the facts that we present that day.

This makes the app good for two situations, when you don't have much free time but still you want to get to know some facts or if you want to know some fun facts and learn at the same time.

User Experience

The UX for this app is very simple. There are 6 screens to the app, one for each fact of the day and another with the Project Team.

To navigate through the facts you can either swipe left or right, or use a "ball menu" that functions as a indicator of the fact that you are in and those that are available for you.

If you tap on the logo you can see the Project Team screen and exit that from a swipe up or if you click again on the logo.

Project Marketing

Go to specialty press.

Project Privacy

We take as little information from our users as possible.




Apps have overtaken entertainment & leisure. They influence what and how we watch or listen to, where and how we eat, dine and play, how we book and how we interact before during and after entertainment events. We're looking for apps that make entertainment even more entertaining.
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