Image Credit : Sencity Corp
Project Overview
TetraBIN is the first of its kind, an AI and IoT enabled interactive receptacle. TetraBIN, refashions the trash cans and traditional information kioks as an interactive receptacle that encourages positive behavioral shifts and brings joy to the everyday necessity of waste disposal. TetraBIN also inspires people to investigate the use of digital technologies for encouraging positive behaviour change in the city. This is the future of urban-living: previously considered trivial activities will now have meanings and delight people during their everyday journeys within the built-environments.
Organisation
Team
Sencity, an interactive experience suite, is reimagining connected public spaces, starting with one of our most pressing concerns: waste. Their TetraBIN product is an interactive receptacle that brings delightful surprise and reward to the simple act of trash disposal, leveraging interaction into an effective behavior shift.
Providing new outlets for information, entertainment, and experience, Sencity is changing the way we think about responsibility, and imbuing the urban environment with moments of joy.
Project Brief
TetraBIN provides cities and local businesses the capability to not only engage citizens, but also to create income opportunities and to democratize waste disposal burdens.
Focused on inspiring people to do good and to have fun in the little things, TetraBIN is changing the way we think about urban responsibility and imbuing city life with moments of joy.
Project Innovation/Need
TetraBIN envisions the futuristic cities that are more playful, more joyful and more sustainable for everyone to live in.
Utilizing the latest in computing technologies, our team's human-centered design approaches are designed to enhance the experience of interacting with urban furniture, with the goal of encouraging more active attitudes from people formerly partaking passively in a relatively insignificant activity. This is how we're building the future of connected cities for more positive community actions.
We believe that these connected city interfaces and public furniture will become the next paradigms of value creation - and they can also help make our cities more enjoyable and livable.
Design Challenge
We started by asking ourselves a question - how would the next generation redesign the future of urban-living?
Computing technologies are now enabling us to transform the mundane built-world into intelligent intuitive interfaces to bring personalised experienced to everyone in the world. TetraBIN is the first piece of public devices that we're going to change to envision the future of cities.
Reimagining city interfaces enables us to create engaging experiences to not only entertain but also inspire the intrinsic goodness within ourselves.
Sustainability
During one of their deployments for a behavioral research study, when the experience of rubbish disposal was augmented with persuasive technologies, the trivial activity of putting a piece of rubbish into the bin now has a meaning - you need to act and put the pieces of rubbish into the bin at the right time to be able to advance in the mixed realities. This had led to the rethinking and awareness of environmental sustainability issues. During the hardware manufacturing process, we've also used a lot of recyclable materials and precision-3D-printed many components to reduce the prototyping materials wastes.
Product Design - Entertainment
This award celebrates creative and innovative design for either a component or overall product. Consideration given to aspects that relate to human usage, aesthetics, selection of components and materials, and the resolution of assembly, manufacturing and the overall function.
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